websockets¶
websockets is a library for building WebSocket servers and clients in Python with a focus on correctness, simplicity, robustness, and performance.
It supports several network I/O and control flow paradigms.
The default implementation builds upon
asyncio
, Python’s built-in asynchronous I/O library. It provides an elegant coroutine-based API. It’s ideal for servers that handle many client connections.The
threading
implementation is a good alternative for clients, especially if you aren’t familiar withasyncio
. It may also be used for servers that handle few client connections.The Sans-I/O implementation is designed for integrating in third-party libraries, typically application servers, in addition being used internally by websockets.
Refer to the feature support matrices for the full list of features provided by each implementation.
The asyncio
implementation was rewritten.
The new implementation in websockets.asyncio
builds upon the Sans-I/O
implementation. It adds features that were impossible to provide in the
original design. It was introduced in version 13.0.
The historical implementation in websockets.legacy
traces its roots to
early versions of websockets. While it’s stable and robust, it was deprecated
in version 14.0 and it will be removed by 2030.
The new implementation provides the same features as the historical implementation, and then some. If you’re using the historical implementation, you should ugrade to the new implementation.
Here’s an echo server and corresponding client.
#!/usr/bin/env python
"""Echo server using the asyncio API."""
import asyncio
from websockets.asyncio.server import serve
async def echo(websocket):
async for message in websocket:
await websocket.send(message)
async def main():
async with serve(echo, "localhost", 8765) as server:
await server.serve_forever()
if __name__ == "__main__":
asyncio.run(main())
#!/usr/bin/env python
"""Echo server using the threading API."""
from websockets.sync.server import serve
def echo(websocket):
for message in websocket:
websocket.send(message)
def main():
with serve(echo, "localhost", 8765) as server:
server.serve_forever()
if __name__ == "__main__":
main()
#!/usr/bin/env python
"""Client using the asyncio API."""
import asyncio
from websockets.asyncio.client import connect
async def hello():
async with connect("ws://localhost:8765") as websocket:
await websocket.send("Hello world!")
message = await websocket.recv()
print(message)
if __name__ == "__main__":
asyncio.run(hello())
#!/usr/bin/env python
"""Client using the threading API."""
from websockets.sync.client import connect
def hello():
with connect("ws://localhost:8765") as websocket:
websocket.send("Hello world!")
message = websocket.recv()
print(message)
if __name__ == "__main__":
hello()
Don’t worry about the opening and closing handshakes, pings and pongs, or any other behavior described in the WebSocket specification. websockets takes care of this under the hood so you can focus on your application!
Also, websockets provides an interactive client:
$ python -m websockets ws://localhost:8765/
Connected to ws://localhost:8765/.
> Hello world!
< Hello world!
Connection closed: 1000 (OK).
Do you like it? Let’s dive in!