Server (threading)¶
Creating a server¶
- websockets.sync.server.serve(handler, host=None, port=None, *, sock=None, ssl=None, origins=None, extensions=None, subprotocols=None, select_subprotocol=None, compression='deflate', process_request=None, process_response=None, server_header='Python/3.14 websockets/16.0', open_timeout=10, ping_interval=20, ping_timeout=20, close_timeout=10, max_size=1048576, max_queue=16, logger=None, create_connection=None, **kwargs)[source]¶
Create a WebSocket server listening on
hostandport.Whenever a client connects, the server creates a
ServerConnection, performs the opening handshake, and delegates to thehandler.The handler receives the
ServerConnectioninstance, which you can use to send and receive messages.Once the handler completes, either normally or with an exception, the server performs the closing handshake and closes the connection.
This function returns a
Serverwhose API mirrorsBaseServer. Treat it as a context manager to ensure that it will be closed and callserve_forever()to serve requests:from websockets.sync.server import serve def handler(websocket): ... with serve(handler, ...) as server: server.serve_forever()
- Parameters:
handler (Callable[[ServerConnection], None]) – Connection handler. It receives the WebSocket connection, which is a
ServerConnection, in argument.host (str | None) – Network interfaces the server binds to. See
create_server()for details.port (int | None) – TCP port the server listens on. See
create_server()for details.sock (socket | None) – Preexisting TCP socket.
sockreplaceshostandport. You may callsocket.create_server()to create a suitable TCP socket.ssl (SSLContext | None) – Configuration for enabling TLS on the connection.
origins (Sequence[Origin | Pattern[str] | None] | None) – Acceptable values of the
Originheader, for defending against Cross-Site WebSocket Hijacking attacks. Values can bestrto test for an exact match or regular expressions compiled byre.compile()to test against a pattern. IncludeNonein the list if the lack of an origin is acceptable.extensions (Sequence[ServerExtensionFactory] | None) – List of supported extensions, in order in which they should be negotiated and run.
subprotocols (Sequence[Subprotocol] | None) – List of supported subprotocols, in order of decreasing preference.
select_subprotocol (Callable[[ServerConnection, Sequence[Subprotocol]], Subprotocol | None] | None) – Callback for selecting a subprotocol among those supported by the client and the server. It receives a
ServerConnection(not aServerProtocol!) instance and a list of subprotocols offered by the client. Other than the first argument, it has the same behavior as theServerProtocol.select_subprotocolmethod.compression (str | None) – The “permessage-deflate” extension is enabled by default. Set
compressiontoNoneto disable it. See the compression guide for details.process_request (Callable[[ServerConnection, Request], Response | None] | None) – Intercept the request during the opening handshake. Return an HTTP response to force the response. Return
Noneto continue normally. When you force an HTTP 101 Continue response, the handshake is successful. Else, the connection is aborted.process_response (Callable[[ServerConnection, Request, Response], Response | None] | None) – Intercept the response during the opening handshake. Modify the response or return a new HTTP response to force the response. Return
Noneto continue normally. When you force an HTTP 101 Continue response, the handshake is successful. Else, the connection is aborted.server_header (str | None) – Value of the
Serverresponse header. It defaults to"Python/x.y.z websockets/X.Y". Setting it toNoneremoves the header.open_timeout (float | None) – Timeout for opening connections in seconds.
Nonedisables the timeout.ping_interval (float | None) – Interval between keepalive pings in seconds.
Nonedisables keepalive.ping_timeout (float | None) – Timeout for keepalive pings in seconds.
Nonedisables timeouts.close_timeout (float | None) – Timeout for closing connections in seconds.
Nonedisables the timeout.max_size (int | None | tuple[int | None, int | None]) – Maximum size of incoming messages in bytes.
Nonedisables the limit. You may pass a(max_message_size, max_fragment_size)tuple to set different limits for messages and fragments when you expect long messages sent in short fragments.max_queue (int | None | tuple[int | None, int | None]) – High-water mark of the buffer where frames are received. It defaults to 16 frames. The low-water mark defaults to
max_queue // 4. You may pass a(high, low)tuple to set the high-water and low-water marks. If you want to disable flow control entirely, you may set it toNone, although that’s a bad idea.logger (Logger | LoggerAdapter | None) – Logger for this server. It defaults to
logging.getLogger("websockets.server"). See the logging guide for details.create_connection (type[ServerConnection] | None) – Factory for the
ServerConnectionmanaging the connection. Set it to a wrapper or a subclass to customize connection handling.
Any other keyword arguments are passed to
create_server().
- websockets.sync.server.unix_serve(handler, path=None, **kwargs)[source]¶
Create a WebSocket server listening on a Unix socket.
This function accepts the same keyword arguments as
serve().It’s only available on Unix.
It’s useful for deploying a server behind a reverse proxy such as nginx.
- Parameters:
handler (Callable[[ServerConnection], None]) – Connection handler. It receives the WebSocket connection, which is a
ServerConnection, in argument.
Routing connections¶
- websockets.sync.router.route(url_map, *args, server_name=None, ssl=None, create_router=None, **kwargs)[source]¶
Create a WebSocket server dispatching connections to different handlers.
This feature requires the third-party library werkzeug:
$ pip install werkzeug
route()accepts the same arguments asserve(), except as described below.The first argument is a
werkzeug.routing.Mapthat maps URL patterns to connection handlers. In addition to the connection, handlers receive parameters captured in the URL as keyword arguments.Here’s an example:
from websockets.sync.router import route from werkzeug.routing import Map, Rule def channel_handler(websocket, channel_id): ... url_map = Map([ Rule("/channel/<uuid:channel_id>", endpoint=channel_handler), ... ]) with route(url_map, ...) as server: server.serve_forever()
Refer to the documentation of
werkzeug.routingfor details.If you define redirects with
Rule(..., redirect_to=...)in the URL map, when the server runs behind a reverse proxy that modifies theHostheader or terminates TLS, you need additional configuration:Set
server_nameto the name of the server as seen by clients. When not provided, websockets uses the value of theHostheader.Set
ssl=Trueto generatewss://URIs without enabling TLS. Under the hood, this bind the URL map with aurl_schemeofwss://instead ofws://.
There is no need to specify
websocket=Truein each rule. It is added automatically.- Parameters:
url_map (Map) – Mapping of URL patterns to connection handlers.
server_name (str | None) – Name of the server as seen by clients. If
None, websockets uses the value of theHostheader.ssl (SSLContext | Literal[True] | None) – Configuration for enabling TLS on the connection. Set it to
Trueif a reverse proxy terminates TLS connections.create_router (type[Router] | None) – Factory for the
Routerdispatching requests to handlers. Set it to a wrapper or a subclass to customize routing.
- websockets.sync.router.unix_route(url_map, path=None, **kwargs)[source]¶
Create a WebSocket Unix server dispatching connections to different handlers.
unix_route()combines the behaviors ofroute()andunix_serve().
Running a server¶
- class websockets.sync.server.Server(socket, handler, logger=None)[source]¶
WebSocket server returned by
serve().This class mirrors the API of
BaseServer, notably theserve_forever()andshutdown()methods, as well as the context manager protocol.- Parameters:
socket (socket.socket) – Server socket listening for new connections.
handler (Callable[[socket.socket, Any], None]) – Handler for one connection. Receives the socket and address returned by
accept().logger (LoggerLike | None) – Logger for this server. It defaults to
logging.getLogger("websockets.server"). See the logging guide for details.
- serve_forever()[source]¶
See
socketserver.BaseServer.serve_forever().This method doesn’t return. Calling
shutdown()from another thread stops the server.Typical use:
with serve(...) as server: server.serve_forever()
- shutdown()[source]¶
See
socketserver.BaseServer.shutdown().
- fileno()[source]¶
See
socketserver.BaseServer.fileno().
Using a connection¶
- class websockets.sync.server.ServerConnection(socket, protocol, *, ping_interval=20, ping_timeout=20, close_timeout=10, max_queue=16)[source]¶
threadingimplementation of a WebSocket server connection.ServerConnectionprovidesrecv()andsend()methods for receiving and sending messages.It supports iteration to receive messages:
for message in websocket: process(message)
The iterator exits normally when the connection is closed with code 1000 (OK) or 1001 (going away) or without a close code. It raises a
ConnectionClosedErrorwhen the connection is closed with any other code.The
ping_interval,ping_timeout,close_timeout, andmax_queuearguments have the same meaning as inserve().- Parameters:
socket (socket.socket) – Socket connected to a WebSocket client.
protocol (ServerProtocol) – Sans-I/O connection.
- for ... in __iter__()[source]¶
Iterate on incoming messages.
The iterator calls
recv()and yields messages in an infinite loop.It exits when the connection is closed normally. It raises a
ConnectionClosedErrorexception after a protocol error or a network failure.
- recv(timeout=None, decode=None)[source]¶
Receive the next message.
When the connection is closed,
recv()raisesConnectionClosed. Specifically, it raisesConnectionClosedOKafter a normal closure andConnectionClosedErrorafter a protocol error or a network failure. This is how you detect the end of the message stream.If
timeoutisNone, block until a message is received. Iftimeoutis set, wait up totimeoutseconds for a message to be received and return it, else raiseTimeoutError. Iftimeoutis0or negative, check if a message has been received already and return it, else raiseTimeoutError.When the message is fragmented,
recv()waits until all fragments are received, reassembles them, and returns the whole message.- Parameters:
- Returns:
A string (
str) for a Text frame or a bytestring (bytes) for a Binary frame.You may override this behavior with the
decodeargument:Set
decode=Falseto disable UTF-8 decoding of Text frames and return a bytestring (bytes). This improves performance when decoding isn’t needed, for example if the message contains JSON and you’re using a JSON library that expects a bytestring.Set
decode=Trueto force UTF-8 decoding of Binary frames and return strings (str). This may be useful for servers that send binary frames instead of text frames.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If two threads call
recv()orrecv_streaming()concurrently.
- Return type:
- for ... in recv_streaming(decode=None)[source]¶
Receive the next message frame by frame.
This method is designed for receiving fragmented messages. It returns an iterator that yields each fragment as it is received. This iterator must be fully consumed. Else, future calls to
recv()orrecv_streaming()will raiseConcurrencyError, making the connection unusable.recv_streaming()raises the same exceptions asrecv().- Parameters:
decode (bool | None) – Set this flag to override the default behavior of returning
strorbytes. See below for details.- Returns:
An iterator of strings (
str) for a Text frame or bytestrings (bytes) for a Binary frame.You may override this behavior with the
decodeargument:Set
decode=Falseto disable UTF-8 decoding of Text frames and yield bytestrings (bytes). This improves performance when decoding isn’t needed.Set
decode=Trueto force UTF-8 decoding of Binary frames and yield strings (str). This may be useful for servers that send binary frames instead of text frames.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If two threads call
recv()orrecv_streaming()concurrently.
- Return type:
- send(message, text=None)[source]¶
Send a message.
A string (
str) is sent as a Text frame. A bytestring or bytes-like object (bytes,bytearray, ormemoryview) is sent as a Binary frame.You may override this behavior with the
textargument:Set
text=Trueto send an UTF-8 bytestring or bytes-like object (bytes,bytearray, ormemoryview) in a Text frame. This improves performance when the message is already UTF-8 encoded, for example if the message contains JSON and you’re using a JSON library that produces a bytestring.Set
text=Falseto send a string (str) in a Binary frame. This may be useful for servers that expect binary frames instead of text frames.
send()also accepts an iterable of strings, bytestrings, or bytes-like objects to enable fragmentation. Each item is treated as a message fragment and sent in its own frame. All items must be of the same type, or elsesend()will raise aTypeErrorand the connection will be closed.send()rejects dict-like objects because this is often an error. (If you really want to send the keys of a dict-like object as fragments, call itskeys()method and pass the result tosend().)When the connection is closed,
send()raisesConnectionClosed. Specifically, it raisesConnectionClosedOKafter a normal connection closure andConnectionClosedErrorafter a protocol error or a network failure.- Parameters:
message (str | bytes | bytearray | memoryview | Iterable[str | bytes | bytearray | memoryview]) – Message to send.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If the connection is sending a fragmented message.
TypeError – If
messagedoesn’t have a supported type.
- close(code=CloseCode.NORMAL_CLOSURE, reason='')[source]¶
Perform the closing handshake.
close()waits for the other end to complete the handshake and for the TCP connection to terminate.close()is idempotent: it doesn’t do anything once the connection is closed.
- ping(data=None, ack_on_close=False)[source]¶
Send a Ping.
A ping may serve as a keepalive or as a check that the remote endpoint received all messages up to this point
- Parameters:
data (str | bytes | bytearray | memoryview | None) – Payload of the ping. A
strwill be encoded to UTF-8. IfdataisNone, the payload is four random bytes.ack_on_close (bool) – when this option is
True, the event will also be set when the connection is closed. While this avoids getting stuck waiting for a pong that will never arrive, it requires checking that the state of the connection is stillOPENto confirm that a pong was received, rather than the connection being closed.
- Returns:
An event that will be set when the corresponding pong is received. You can ignore it if you don’t intend to wait.
pong_received = ws.ping() # only if you want to wait for the corresponding pong pong_received.wait()
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If another ping was sent with the same data and the corresponding pong wasn’t received yet.
- Return type:
- pong(data=b'')[source]¶
Send a Pong.
An unsolicited pong may serve as a unidirectional heartbeat.
- Parameters:
data (str | bytes | bytearray | memoryview) – Payload of the pong. A
strwill be encoded to UTF-8.- Raises:
ConnectionClosed – When the connection is closed.
- respond(status, text)[source]¶
Create a plain text HTTP response.
process_requestandprocess_responsemay call this method to return an HTTP response instead of performing the WebSocket opening handshake.You can modify the response before returning it, for example by changing HTTP headers.
- Parameters:
status (HTTPStatus | int) – HTTP status code.
text (str) – HTTP response body; it will be encoded to UTF-8.
- Returns:
HTTP response to send to the client.
- Return type:
WebSocket connection objects also provide these attributes:
- logger: LoggerLike¶
Logger for this connection.
- property local_address: Any¶
Local address of the connection.
For IPv4 connections, this is a
(host, port)tuple.The format of the address depends on the address family. See
getsockname().
- property remote_address: Any¶
Remote address of the connection.
For IPv4 connections, this is a
(host, port)tuple.The format of the address depends on the address family. See
getpeername().
- latency: float¶
Latency of the connection, in seconds.
Latency is defined as the round-trip time of the connection. It is measured by sending a Ping frame and waiting for a matching Pong frame. Before the first measurement,
latencyis0.0.By default, websockets enables a keepalive mechanism that sends Ping frames automatically at regular intervals. You can also send Ping frames and measure latency with
ping().
- property state: State¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should call
recv()orsend()and handleConnectionClosedexceptions.
The following attributes are available after the opening handshake, once the WebSocket connection is open:
- property subprotocol: Subprotocol | None¶
Subprotocol negotiated during the opening handshake.
Noneif no subprotocol was negotiated.
The following attributes are available after the closing handshake, once the WebSocket connection is closed:
- property close_code: int | None¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should inspect attributes of
ConnectionClosedexceptions.
- property close_reason: str | None¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should inspect attributes of
ConnectionClosedexceptions.
HTTP Basic Authentication¶
websockets supports HTTP Basic Authentication according to RFC 7235 and RFC 7617.
- websockets.sync.server.basic_auth(realm='', credentials=None, check_credentials=None)[source]¶
Factory for
process_requestto enforce HTTP Basic Authentication.basic_auth()is designed to integrate withserve()as follows:from websockets.sync.server import basic_auth, serve with serve( ..., process_request=basic_auth( realm="my dev server", credentials=("hello", "iloveyou"), ), ):
If authentication succeeds, the connection’s
usernameattribute is set. If it fails, the server responds with an HTTP 401 Unauthorized status.One of
credentialsorcheck_credentialsmust be provided; not both.- Parameters:
realm (str) – Scope of protection. It should contain only ASCII characters because the encoding of non-ASCII characters is undefined. Refer to section 2.2 of RFC 7235 for details.
credentials (tuple[str, str] | Iterable[tuple[str, str]] | None) – Hard coded authorized credentials. It can be a
(username, password)pair or a list of such pairs.check_credentials (Callable[[str, str], bool] | None) – Function that verifies credentials. It receives
usernameandpasswordarguments and returns whether they’re valid.
- Raises:
TypeError – If
credentialsorcheck_credentialsis wrong.ValueError – If
credentialsandcheck_credentialsare both provided or both not provided.