Client (threading)¶
Opening a connection¶
- websockets.sync.client.connect(uri, *, sock=None, ssl=None, server_hostname=None, origin=None, extensions=None, subprotocols=None, compression='deflate', additional_headers=None, user_agent_header='Python/3.10 websockets/15.0', proxy=True, proxy_ssl=None, proxy_server_hostname=None, open_timeout=10, ping_interval=20, ping_timeout=20, close_timeout=10, max_size=1048576, max_queue=16, logger=None, create_connection=None, **kwargs)[source]¶
Connect to the WebSocket server at
uri.This function returns a
ClientConnectioninstance, which you can use to send and receive messages.connect()may be used as a context manager:from websockets.sync.client import connect with connect(...) as websocket: ...
The connection is closed automatically when exiting the context.
- Parameters:
uri (str) – URI of the WebSocket server.
sock (socket | None) – Preexisting TCP socket.
sockoverrides the host and port fromuri. You may callsocket.create_connection()to create a suitable TCP socket.ssl (SSLContext | None) – Configuration for enabling TLS on the connection.
server_hostname (str | None) – Host name for the TLS handshake.
server_hostnameoverrides the host name fromuri.origin (Origin | None) – Value of the
Originheader, for servers that require it.extensions (Sequence[ClientExtensionFactory] | None) – List of supported extensions, in order in which they should be negotiated and run.
subprotocols (Sequence[Subprotocol] | None) – List of supported subprotocols, in order of decreasing preference.
compression (str | None) – The “permessage-deflate” extension is enabled by default. Set
compressiontoNoneto disable it. See the compression guide for details.additional_headers (HeadersLike | None) – Arbitrary HTTP headers to add to the handshake request.
user_agent_header (str | None) – Value of the
User-Agentrequest header. It defaults to"Python/x.y.z websockets/X.Y". Setting it toNoneremoves the header.proxy (str | Literal[True] | None) – If a proxy is configured, it is used by default. Set
proxytoNoneto disable the proxy or to the address of a proxy to override the system configuration. See the proxy docs for details.proxy_ssl (SSLContext | None) – Configuration for enabling TLS on the proxy connection.
proxy_server_hostname (str | None) – Host name for the TLS handshake with the proxy.
proxy_server_hostnameoverrides the host name fromproxy.open_timeout (float | None) – Timeout for opening the connection in seconds.
Nonedisables the timeout.ping_interval (float | None) – Interval between keepalive pings in seconds.
Nonedisables keepalive.ping_timeout (float | None) – Timeout for keepalive pings in seconds.
Nonedisables timeouts.close_timeout (float | None) – Timeout for closing the connection in seconds.
Nonedisables the timeout.max_size (int | None) – Maximum size of incoming messages in bytes.
Nonedisables the limit.max_queue (int | None | tuple[int | None, int | None]) – High-water mark of the buffer where frames are received. It defaults to 16 frames. The low-water mark defaults to
max_queue // 4. You may pass a(high, low)tuple to set the high-water and low-water marks. If you want to disable flow control entirely, you may set it toNone, although that’s a bad idea.logger (Logger | LoggerAdapter | None) – Logger for this client. It defaults to
logging.getLogger("websockets.client"). See the logging guide for details.create_connection (type[ClientConnection] | None) – Factory for the
ClientConnectionmanaging the connection. Set it to a wrapper or a subclass to customize connection handling.
Any other keyword arguments are passed to
create_connection().- Raises:
InvalidURI – If
uriisn’t a valid WebSocket URI.OSError – If the TCP connection fails.
InvalidHandshake – If the opening handshake fails.
TimeoutError – If the opening handshake times out.
Using a connection¶
- class websockets.sync.client.ClientConnection(socket, protocol, *, ping_interval=20, ping_timeout=20, close_timeout=10, max_queue=16)[source]¶
threadingimplementation of a WebSocket client connection.ClientConnectionprovidesrecv()andsend()methods for receiving and sending messages.It supports iteration to receive messages:
for message in websocket: process(message)
The iterator exits normally when the connection is closed with close code 1000 (OK) or 1001 (going away) or without a close code. It raises a
ConnectionClosedErrorwhen the connection is closed with any other code.The
ping_interval,ping_timeout,close_timeout, andmax_queuearguments have the same meaning as inconnect().- Parameters:
socket (socket.socket) – Socket connected to a WebSocket server.
protocol (ClientProtocol) – Sans-I/O connection.
- for ... in __iter__()[source]¶
Iterate on incoming messages.
The iterator calls
recv()and yields messages in an infinite loop.It exits when the connection is closed normally. It raises a
ConnectionClosedErrorexception after a protocol error or a network failure.
- recv(timeout=None, decode=None)[source]¶
Receive the next message.
When the connection is closed,
recv()raisesConnectionClosed. Specifically, it raisesConnectionClosedOKafter a normal closure andConnectionClosedErrorafter a protocol error or a network failure. This is how you detect the end of the message stream.If
timeoutisNone, block until a message is received. Iftimeoutis set, wait up totimeoutseconds for a message to be received and return it, else raiseTimeoutError. Iftimeoutis0or negative, check if a message has been received already and return it, else raiseTimeoutError.If the message is fragmented, wait until all fragments are received, reassemble them, and return the whole message.
- Parameters:
- Returns:
A string (
str) for a Text frame or a bytestring (bytes) for a Binary frame.You may override this behavior with the
decodeargument:Set
decode=Falseto disable UTF-8 decoding of Text frames and return a bytestring (bytes). This improves performance when decoding isn’t needed, for example if the message contains JSON and you’re using a JSON library that expects a bytestring.Set
decode=Trueto force UTF-8 decoding of Binary frames and return a string (str). This may be useful for servers that send binary frames instead of text frames.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If two threads call
recv()orrecv_streaming()concurrently.
- Return type:
- for ... in recv_streaming(decode=None)[source]¶
Receive the next message frame by frame.
This method is designed for receiving fragmented messages. It returns an iterator that yields each fragment as it is received. This iterator must be fully consumed. Else, future calls to
recv()orrecv_streaming()will raiseConcurrencyError, making the connection unusable.recv_streaming()raises the same exceptions asrecv().- Parameters:
decode (bool | None) – Set this flag to override the default behavior of returning
strorbytes. See below for details.- Returns:
An iterator of strings (
str) for a Text frame or bytestrings (bytes) for a Binary frame.You may override this behavior with the
decodeargument:Set
decode=Falseto disable UTF-8 decoding of Text frames and return bytestrings (bytes). This may be useful to optimize performance when decoding isn’t needed.Set
decode=Trueto force UTF-8 decoding of Binary frames and return strings (str). This is useful for servers that send binary frames instead of text frames.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If two threads call
recv()orrecv_streaming()concurrently.
- Return type:
- send(message, text=None)[source]¶
Send a message.
A string (
str) is sent as a Text frame. A bytestring or bytes-like object (bytes,bytearray, ormemoryview) is sent as a Binary frame.You may override this behavior with the
textargument:Set
text=Trueto send a bytestring or bytes-like object (bytes,bytearray, ormemoryview) as a Text frame. This improves performance when the message is already UTF-8 encoded, for example if the message contains JSON and you’re using a JSON library that produces a bytestring.Set
text=Falseto send a string (str) in a Binary frame. This may be useful for servers that expect binary frames instead of text frames.
send()also accepts an iterable of strings, bytestrings, or bytes-like objects to enable fragmentation. Each item is treated as a message fragment and sent in its own frame. All items must be of the same type, or elsesend()will raise aTypeErrorand the connection will be closed.send()rejects dict-like objects because this is often an error. (If you really want to send the keys of a dict-like object as fragments, call itskeys()method and pass the result tosend().)When the connection is closed,
send()raisesConnectionClosed. Specifically, it raisesConnectionClosedOKafter a normal connection closure andConnectionClosedErrorafter a protocol error or a network failure.- Parameters:
message (str | bytes | Iterable[str | bytes]) – Message to send.
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If the connection is sending a fragmented message.
TypeError – If
messagedoesn’t have a supported type.
- close(code=CloseCode.NORMAL_CLOSURE, reason='')[source]¶
Perform the closing handshake.
close()waits for the other end to complete the handshake, for the TCP connection to terminate, and for all incoming messages to be read withrecv().close()is idempotent: it doesn’t do anything once the connection is closed.
- ping(data=None, ack_on_close=False)[source]¶
Send a Ping.
A ping may serve as a keepalive or as a check that the remote endpoint received all messages up to this point
- Parameters:
data (str | bytes | None) – Payload of the ping. A
strwill be encoded to UTF-8. IfdataisNone, the payload is four random bytes.ack_on_close (bool) – when this option is
True, the event will also be set when the connection is closed. While this avoids getting stuck waiting for a pong that will never arrive, it requires checking that the state of the connection is stillOPENto confirm that a pong was received, rather than the connection being closed.
- Returns:
An event that will be set when the corresponding pong is received. You can ignore it if you don’t intend to wait.
pong_event = ws.ping() pong_event.wait() # only if you want to wait for the pong
- Raises:
ConnectionClosed – When the connection is closed.
ConcurrencyError – If another ping was sent with the same data and the corresponding pong wasn’t received yet.
- Return type:
- pong(data=b'')[source]¶
Send a Pong.
An unsolicited pong may serve as a unidirectional heartbeat.
- Parameters:
data (str | bytes) – Payload of the pong. A
strwill be encoded to UTF-8.- Raises:
ConnectionClosed – When the connection is closed.
WebSocket connection objects also provide these attributes:
- logger: LoggerLike¶
Logger for this connection.
- property local_address: Any¶
Local address of the connection.
For IPv4 connections, this is a
(host, port)tuple.The format of the address depends on the address family. See
getsockname().
- property remote_address: Any¶
Remote address of the connection.
For IPv4 connections, this is a
(host, port)tuple.The format of the address depends on the address family. See
getpeername().
- property state: State¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should call
recv()orsend()and handleConnectionClosedexceptions.
The following attributes are available after the opening handshake, once the WebSocket connection is open:
- property subprotocol: Subprotocol | None¶
Subprotocol negotiated during the opening handshake.
Noneif no subprotocol was negotiated.
The following attributes are available after the closing handshake, once the WebSocket connection is closed:
- property close_code: int | None¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should inspect attributes of
ConnectionClosedexceptions.
- property close_reason: str | None¶
State of the WebSocket connection, defined in RFC 6455.
This attribute is provided for completeness. Typical applications shouldn’t check its value. Instead, they should inspect attributes of
ConnectionClosedexceptions.