In development


  • Reduced noise in logs caused by connection resets.
  • Avoided crashing on concurrent writes on slow connections.


  • Added timeout, max_size, and max_queue arguments to connect() and serve().
  • Made server shutdown more robust.


  • Avoided a warning when closing a connection before the opening handshake.
  • Added flow control for incoming data.



Version 3.0 introduces a backwards-incompatible change in the recv() API.

If you’re upgrading from 2.x or earlier, please read this carefully.

recv() used to return None when the connection was closed. This required checking the return value of every call:

message = await websocket.recv()
if message is None:

Now it raises a ConnectionClosed exception instead. This is more Pythonic. The previous code can be simplified to:

message = await websocket.recv()

When implementing a server, which is the more popular use case, there’s no strong reason to handle such exceptions. Let them bubble up, terminate the handler coroutine, and the server will simply ignore them.

In order to avoid stranding projects built upon an earlier version, the previous behavior can be restored by passing legacy_recv=True to serve(), connect(), WebSocketServerProtocol, or WebSocketClientProtocol. legacy_recv isn’t documented in their signatures but isn’t scheduled for deprecation either.


  • connect() can be used as an asynchronous context manager on Python ≥ 3.5.
  • Updated documentation with await and async syntax from Python 3.5.
  • ping() and pong() supports data passed as str in addition to bytes.
  • Worked around an asyncio bug affecting connection termination under load.
  • Made state_name atttribute on protocols a public API.
  • Improved documentation.


  • Added compatibility with Python 3.5.
  • Refreshed documentation.


  • Added local_address and remote_address attributes on protocols.
  • Closed open connections with code 1001 when a server shuts down.
  • Avoided TCP fragmentation of small frames.


  • Improved documentation.
  • Provided access to handshake request and response HTTP headers.
  • Allowed customizing handshake request and response HTTP headers.
  • Supported running on a non-default event loop.
  • Returned a 403 error code instead of 400 when the request Origin isn’t allowed.
  • Cancelling recv() no longer drops the next message.
  • Clarified that the closing handshake can be initiated by the client.
  • Set the close status code and reason more consistently.
  • Strengthened connection termination by simplifying the implementation.
  • Improved tests, added tox configuration, and enforced 100% branch coverage.


  • Added support for subprotocols.
  • Supported non-default event loop.
  • Added loop argument to connect() and serve().


  • Improved compliance of close codes.


  • Added support for limiting message size.


  • Added host, port and secure attributes on protocols.
  • Added support for providing and checking Origin.



Version 2.0 introduces a backwards-incompatible change in the send(), ping(), and pong() APIs.

If you’re upgrading from 1.x or earlier, please read this carefully.

These APIs used to be functions. Now they’re coroutines.

Instead of:


you must now write:

await websocket.send(message)


  • Added flow control for outgoing data.


  • Initial public release.